I’ve been at this for quite a while, ups and downs. I had to put it on hold after my accident. I have decided to push myself with the Disney characters I do, not just studies but production ready characters. I began with sculpting in ZBrush, retopo in topogun, UVs in 3ds max and map baking with XNormal. I used a combination of the quixel suite and photoshop for texturing, as well as some polypainting in ZBrush. Keyshot for rendering.
Feedback is welcome. 🙂
This work was done as a jewelry piece for a client who wanted madam leota’s face as a cameo to sit in the center of the mirror base. Based off Leota from the Haunted Mansion at the Magic Kingdom at Walt Disney World Resort.
Fan art model of Apocalypse, from the X-men. This project allowed me to experiment with new things workflows. I decided on a simple design, as opposed to a mech suit. Sculpting was mostly zbrush with some 3dsmax. Retopo was done in topogun, xnormal for map bakes and Photoshop and the quixel suite for texturing.
It’s been a while, thanks to an accident I had severing 2 tendons in my right thumb, but I’m finally back 🙂 Would have loved to have had this out much sooner but it didn’t work out.
Bruce Wayne character:
A redo of Princess Jasmine. The previous one I did wasn’t impressive, so I decided to fix it based on the feedback I got.
Latest Disney sculpt, Scar from Disney’s The Lion King. A challenge no doubt, but I had somewhat of an easier time after the shere kahn sculpt. As always, Zbrush is my MO, starting with a sphere and using dynamesh. I made some adjustments that were not captured in the timelapse, because I had taken it to the point where I was ready to upload, but I spotted a few things that were off. This turned out to be a blessing in disguise, the final image ended up turning out much better than the first one.
Long live the king.
Another classic Disney character, also from The Jungle Book. By far my favorite character in the movie. I remember as a kid rooting for Kahn to tear Mowgli’s skinny you know what to pieces! yet another challenging piece, but I’m glad the way it turned out.