The moment I saw the illustrations on Brent Hollowell’s blog I knew I had to model this. I didn’t feel skilled at the time to sculpt this. The concept artist didn’t describe it much, but it’s clearly a mutated chicken when looking at it. As usuall my weapon of choice, Zbrush to begin the sculpting. Sice this was an illustration a quick Zremesher was adequate for retopology. For the texturing I did something I’ve never done before, use real photos for the entire texturing in photoshop. Such textures ranged from metal, rust, and elephant skin. I also used keyshot to create render various passes, a first for me.